2013 has been a great year for both the Indie and AAA scene. Scores of great games, from studios big and small, have delighted us all these past 12 months, but it hasn’t all been great. Sometimes a game isn’t up to scratch; it doesn’t quite live up to the hype that preceeded it. And sometimes they just downright suck. Here’s a few of Ryan’s most disappointing games of 2013.
After a successful Kickstarter last year, Maia has released into the treacherous waters of the Steam early access. Currently the game includes little more than basic base building, colonist AI, environmental effects and a beautiful lighting engine. Much like dungeon keeper 2 you do not control colonists directly, instead choosing what/where to build and telling your robot where to dig. It is also clearly inspired by Dungeon Keeper 2 as there are many subtle references, the model of robot that you use to dig is called I.M.P after the iconic imps from Dungeon Keeper and the main food source are hyper modified chickens. Much better than the boring old normal chickens of yore!
Giana Sisters’ main mechanic is the ability to switch between worlds in order to traverse the many puzzles and… Oh wait, wrong game. Give me a sec. Iota’s main mechanic is the ability to switch colours…
Defence Technica may seem a bit expensive for a tower defence game; however, if you enjoy the tower defence games it is one of the finest examples of the genre.
Kingdoms Rise is a fast paced 3rd person, hack-n-slash online PVP game in development by FlyLeap Studios.
While it’s a delight to build a fortress and defend it by exploding your enemies into hundreds of bloody pieces or by dropping boulders on their heads it’s just as satisfying to be the aggressor and set fire to their building and watch the whole thing come tumbling down upon them. This is where KAG really shines.
Gimbal is a top down, physics-centric, 2D space shooter for PC. It is priced at £11.99 and available through Steam. Yes, you can make a penis shaped ship.