N++ takes a concept older than gaming itself and makes it feel totally unique
A puzzle shoot’em up that fuses the best parts of R-Type and Bust A Move.
When I wasn’t tossing my controller across the room out of pure frustration, I was having a great time. Once you have breached The Swindle’s tough outer shell it comes into its own.
The way in which the game leaves you to your own devices could be described as total abandonment more than a lack of hand-holding, resulting in a frustrating experience, and is definitely not fun.
It’s the early 70’s and you’re out to get revenge on society… and Richard Nixon.
I refuse to repeat myself. I won’t tell you the same things I’ve to told you numerous times before. I’m not going to talk about the perfected gameplay, that I once described as “authentic, fun and fair.”
A bridge construction puzzle game that goes strong on sandbox flexibility.
There’s real beauty in the game’s simplicity and how its individually simple design elements combine to create something gorgeous to look at. Pair it with Bignic’s eclectic, bass-heavy soundtrack and you’ve got a game that apes its contemporaries but still manages to break off in a direction of its own.
A video game that slowly seeps into the real world.
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