When you first start, there will be four trial ‘Mechs in your quick-slots for use. You get one of each class of ‘Mech; Light, Medium, Heavy and Assault. Each has its own strength and weakness in battle and the trial ‘Mechs will help you figure that out. The most important thing to remember is that you’re in a ‘Mech – but so is everyone else, so don’t be running out of cover like you’re John Rambo. That’ll only bring about your own death and some light scraping on the enemy team’s armour.