I’ve been quite vocal about the “death” of local multiplayer. Which, for the most part, I still believe. However 2016 and 2017 have seen a fair whack of couch-friendly games that I’ve genuinely loved as much as the old Playstation and Gamecube powerhouses.
The aptly named Clustertruck by Landfall Games is a 3D physics platformer where you must navigate dangerous levels while only being able to touch the white trucks.
N++ takes a concept older than gaming itself and makes it feel totally unique
RONIN snuck up on us this month with a rather confusing premise. Turn based action platformer it’s little badge said proudly. At first, thinking perhaps there had been a mistake we came over to politely explain that that would never work.
A triumphant Vita debut for its developers that has come out of nowhere to rank itself among some of the system’s best, and easily within my top ten.
Players who grew up with Sonic and/or Mario will feel at home with Mega Coin Squad.
Goldbeard is but a simple blacksmith, in his workshop working away on some new tool when the Queen bursts in. She is quick to inform him that the king’s part has gone out of control! Why they’ve spent all the gold! Not just a big problem, we can make more. They’ve ate all the food! That’s not so bad, we’ll grow more. They’ve drank ALL the ale! THEY’VE WHAT!? That alone gives us our incentive to go forth on this mighty quest.
Max: The Curse of Brotherhood (M:TCoB) was developed by the award-winning team at Press Play. They are perhaps best known for the Max & the Magic Marker series, M:TCoB is a sequel which adds new gameplay aspects, on the all-new Xbox One console.. M:TCoB starts out with Max coming home, only to find his annoying brother Felix destroying his toys. In typical Labyrinth fashion, Max quickly finds a spell from the internet to rid himself of this problem. As in the Labyrinth, he quickly realizes what a bad idea that is as a rift opens in his room, from which a huge hand appears, only to snatch away his brother. Without hesitation Max leaps in after the beast, in pursuit of his brother.
Giana Sisters’ main mechanic is the ability to switch between worlds in order to traverse the many puzzles and… Oh wait, wrong game. Give me a sec. Iota’s main mechanic is the ability to switch colours…
While it’s a delight to build a fortress and defend it by exploding your enemies into hundreds of bloody pieces or by dropping boulders on their heads it’s just as satisfying to be the aggressor and set fire to their building and watch the whole thing come tumbling down upon them. This is where KAG really shines.