Tag: platforming

Aaru’s Awakening – Game 11 – Indie MEGABOOTH

In Aaru’s Awakening, the player is given two mobility-based abilities; teleportation and charging. These two abilities will be utilised to traverse the levels in the game. When the balance of the world of Lumenox is threatened by Night, Dawn sends forth Aaru to bring balance back to Dawn, Day, Dusk and Night.

Life Goes On – Game 10 – Indie MEGABOOTH

Life Goes On takes a new twist on Platformers such as Super Meat Boy, in which death is expected, and makes it a requirement. In the game, you will need to sacrafice lives to surpass puzzles. This can be done by using knights impaled on spikes as platforms, allowing your other knights to reach new depths of the level, making them die in such a way that their dead body will press a button or a variety of other means.