They say there are only two certainties in life: death and taxes. In Noct there’s only one, and it sure ain’t taxes- it’s the end of the world, people!
Although it’s far from perfect, as an original IP Zombi is among some of the better games and deserves a second chance to live.
I was never quite able to get over just how incongruous a combination Breach & Clear: Deadline is. It certainly isn’t a bad game, it just isn’t that much fun, and lacks the suspense that it tries so badly to evoke.
OMG-Zombies is a bloody orgy of viscera and strategy that engages and rewards your tasty, tasty brain.
Bohemia have created an experience which keeps the player on their toes and more importantly, reveals what kind of person they are. Will you help the weak or will you help yourself ?
FreeZom: Flying Adventure of Zombie is a surprisingly fun title with that all important “one-more-go” factor.
A great blend of game and simulation, State of Decay finds its balance somewhere in the middle and benefits from it.
In terms of open-world zombie games, there have been a few. Before it there was Dead Island, DayZ and ZombiU, all of which captured at least some elements required. Step forth State of Decay. With fresh ideas and a long history of culture to build off of, State of Decay has done well for itself. While survival is often a part of these games, it usually isn’t the main focus. State of Decay implements survival as mechanics where you must scavenge for food, medicine and weapons to keep you and your fellow survivors alive. In order to do this, the main focus of the game has been set around a home base which you can upgrade with items you’ll go out scavenging for. Scavenging also has a lot of the focus as it is essential to maintaining and upgrading your base. As important as a base is, it’s almost as important to strategically place outposts to help thin out the hordes of zombies and give you temporary respite.
CEO of Sandswept Studios Geoff Keene was kind enough to take time out from making the zombie infested world of The Dead Linger, to chat with us about some of their design choices and the future of the game.