State of Decay – Preview (360)

In terms of open-world zombie games, there have been a few. Before it there was Dead Island, DayZ and ZombiU, all of which captured at least some elements required. Step forth State of Decay. With fresh ideas and a long history of culture to build off of, State of Decay has done well for itself. While survival is often a part of these games, it usually isn’t the main focus. State of Decay implements survival as mechanics where you must scavenge for food, medicine and weapons to keep you and your fellow survivors alive. In order to do this, the main focus of the game has been set around a home base which you can upgrade with items you’ll go out scavenging for. Scavenging also has a lot of the focus as it is essential to maintaining and upgrading your base. As important as a base is, it’s almost as important to strategically place outposts to help thin out the hordes of zombies and give you temporary respite.

Super Sanctum TD Review (PC)

Super Sanctum TD – unlike Sanctum – is a traditional Tower Defence game played from an isometric perspective. When you first start the game, you are met with a short tutorial explaining the control systems and general idea behind the game which take only a few minutes to complete. The idea is to build platforms to force the waves to take the longest route and build towers on top of the platforms to stop the enemy waves reaching the core.

Proteus Review (PC)

Those seeking a relaxing, offbeat experience would do well to pick up Proteus while it is included in the Humble Indie Bundle. I would highly recommend it to people who require a little escapism for the stresses of the world, but I cannot recommend that you pay £6.99 for it.